Zelda: Ocarina of Time Remake Gets New Switch 2 Gameplay Clips

Zelda: Ocarina of Time Remake Gets New Switch 2 Gameplay Clips

The Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time remake has received three new gameplay videos, showing rebuilt views of Goron City, Hyrule Castle Town and Gerudo Fortress. Nintendo’s Japanese Zelda account posted the short clips between September 28 and October 1, adding distinct location previews to the game’s pre-release rollout. The footage is about the remake itself: it does not announce a different title, platform or release date.

Three locations, three different looks at Hyrule

The first clip takes Link, still a child, through Goron City on Death Mountain. The settlement’s tiered layout is a central visual feature, with structures arranged across several levels. The brief walk-through makes the mountain home feel like a place built vertically, not simply a backdrop, and gives viewers a clearer look at how its rebuilt architecture fills the frame.

Hyrule Castle Town gets its own short tour, also with child Link. He moves along the streets past buildings and staircases, with the central area laid out across different elevations. Townspeople and other moving elements are visible as he passes. That activity gives the scene a different character from Goron City: the focus is on a busy royal center and the people occupying its streets, rather than on a settlement carved into a mountain.

The third video shifts to Gerudo Fortress and adult Link. The setting is the desert stronghold of the Gerudo, and the clip follows Link as he explores it. It also includes a new version of the familiar Gerudo Valley theme. The change in Link’s age, surroundings and music gives this segment a distinct identity within the set, while keeping its attention on a specific, recognizable corner of the game world.

Taken together, the three clips cover a useful range of environments: a multi-level mountain settlement, the crowded streets at Hyrule’s center, and a desert fortress. That range matters because a remake’s look is not defined by a single hero shot. These short scenes let viewers compare how buildings, elevation, background activity and atmosphere are presented in different kinds of spaces. They are still limited glimpses, however, rather than a complete tour of any one area.

More footage, not the first gameplay reveal

The new posts continue a sequence of gameplay previews that began earlier. September footage had already offered additional views of locations including Goron City, Zora’s Domain, Jabu-Jabu’s Belly, Hyrule Castle Town and Lon Lon Ranch. In the days immediately before these three clips, another short look focused on Zora’s Domain, where the water-filled setting drew attention to the remake’s water effects. The latest posts therefore add fresh, focused looks to a broader stream of material; they should not be mistaken for the first time Nintendo has shown the remake in motion.

That distinction is useful for readers following the game: the current update is about newly shared views of three named locations, not a newly announced showcase or a change to the project’s status. The clips provide a visual sample, but they do not establish every detail of the finished game. They cannot, on their own, answer questions about how much of each location has changed, how the areas connect, or how the remake’s movement and camera controls feel across a full play session.

What players can take away before launch

The remake is scheduled to arrive exclusively on Nintendo Switch 2 on November 5. For prospective players, the practical takeaway is that the newly shared material offers a more specific preview of its rebuilt environments while leaving the announced platform and launch date intact. Anyone deciding whether to follow the game can now see brief footage from three different settings, rather than relying only on broad promotional images or a single environment.

The clips also sit alongside other confirmed changes described for the remake: fully voiced cutscenes, expanded dialogue, an orchestral soundtrack, and redesigned camera and movement controls. Those details point beyond a visual refresh, touching presentation, sound and how players navigate the world. The three short videos do not demonstrate those elements in full, but the Gerudo Fortress segment’s music gives one small example of how familiar material can return in a new presentation.

For a landmark adventure returning on new hardware, this kind of steady, place-by-place footage helps make the remake easier to assess without pretending that a handful of clips reveals everything. Goron City, Hyrule Castle Town and Gerudo Fortress show different visual priorities and different stages of Link’s journey. With launch set for November 5, the update supplies fresh evidence of the environments while keeping the central news clear: Ocarina of Time has new Switch 2 gameplay videos, and the release remains on the calendar for next month.


Source: Nintendo JP